Hypixel Other API
Network-wide telemetry — boosters, counts, leaderboards, punishment statistics.
Network-wide telemetry — boosters, counts, leaderboards, punishment statistics.
openapi: 3.0.3
info:
title: Hypixel Public Housing Other API
x-logo:
url: https://api.hypixel.net/assets/images/logo.png
altText: Hypixel Logo
href: '#'
description: "# Introduction\nThis is the official Hypixel API documentation. [Hypixel Website](https://hypixel.net/) - [GitHub Repo](https://github.com/HypixelDev/PublicAPI) - [API Help Forum](https://hypixel.net/forums/api-help.111/)\n\nAll use of the API must conform to the [API policies](https://developer.hypixel.net/policies), violation of these policies may lead to applications being revoked or users banned from the API.\n## Limits\nAPI keys are limited to a maximum amount of requests per 5 minute intervals. These limits will depend on the type of application that the key is assigned to.\n\nEndpoints which require the use of an API key will also respond with headers to assist with managing the rate limit:\n- 'RateLimit-Limit' - The limit of requests per minute for the provided API key.\n- 'RateLimit-Remaining' - The remaining amount of requests allowed for the current minute.\n- 'RateLimit-Reset' - The amount of seconds until the next minute and the reset of the API key usages.\n\n## GameTypes\n| ID | Type Name | Database Name | Clean Name |\n |----|----------------|---------------|----------------------|\n | 2 | QUAKECRAFT | Quake | Quake |\n | 3 | WALLS | Walls | Walls |\n | 4 | PAINTBALL | Paintball | Paintball |\n | 5 | SURVIVAL_GAMES | HungerGames | Blitz Survival Games |\n | 6 | TNTGAMES | TNTGames | TNT Games |\n | 7 | VAMPIREZ | VampireZ | VampireZ |\n | 13 | WALLS3 | Walls3 | Mega Walls |\n | 14 | ARCADE | Arcade | Arcade |\n | 17 | ARENA | Arena | Arena |\n | 20 | UHC | UHC | UHC Champions |\n | 21 | MCGO | MCGO | Cops and Crims |\n | 23 | BATTLEGROUND | Battleground | Warlords |\n | 24 | SUPER_SMASH | SuperSmash | Smash Heroes |\n | 25 | GINGERBREAD | GingerBread | Turbo Kart Racers |\n | 26 | HOUSING | Housing | Housing |\n | 51 | SKYWARS | SkyWars | SkyWars |\n | 52 | TRUE_COMBAT | TrueCombat | Crazy Walls |\n | 54 | SPEED_UHC | SpeedUHC | Speed UHC |\n | 55 | SKYCLASH | SkyClash | SkyClash |\n | 56 | LEGACY | Legacy | Classic Games |\n | 57 | PROTOTYPE | Prototype | Prototype |\n | 58 | BEDWARS | Bedwars | Bed Wars |\n | 59 | MURDER_MYSTERY | MurderMystery | Murder Mystery |\n | 60 | BUILD_BATTLE | BuildBattle | Build Battle |\n | 61 | DUELS | Duels | Duels |\n | 63 | SKYBLOCK | SkyBlock | SkyBlock |\n | 64 | PIT | Pit | Pit |\n | 65 | REPLAY | Replay | Replay |\n | 67 | SMP | SMP | SMP |\n | 68 | WOOL_GAMES | WoolGames | Wool Wars |\n\n### Storage\nGames store their respective stats and data in a Player's `stats` collection. The game's specific data is held within a JSON object named after it's `Database Name` (seen above.)\n### GameType Notes\n* Clean names are what is displayed to the user when referencing the name.\n* Database names or IDs are used when the API references a specific GameType.\n## Notes\n\n### Date and Time\nGenerally dates are stored as a Unix Epoch times in milliseconds.\n### Response Format\nResponses are served in JSON format.\n### UUID Parameters\nAll uuid parameters support both dashed and undashed versions.\n### SkyBlock items and inventories\nItems and inventory data are stored as a base64 encoded string containing gzipped nbt data.\nIf a method is missing important information about an item or inventory, you should try checking this!\n>Note: the base64 string may contain a unicode escape for non-alphabetical symbols, and some programming languages may have silent defects when interpreting the string. \n\n# Authentication\n\n<!-- ReDoc-Inject: <security-definitions> -->"
version: v2
termsOfService: https://hypixel.net/tos
contact:
name: Hypixel Support
url: https://developer.hypixel.net
x-jentic-source-url: https://api.hypixel.net/
x-generated-from: jentic-public-apis
x-last-validated: '2026-05-30'
servers:
- url: https://api.hypixel.net
security:
- ApiKey: []
tags:
- name: Other
description: Network-wide telemetry — boosters, counts, leaderboards, punishment statistics.
paths:
/v2/boosters:
get:
summary: Hypixel Active Network Boosters
tags:
- Other
security:
- ApiKey: []
responses:
'200':
description: Get boosters list
content:
application/json:
schema:
type: object
properties:
success:
type: boolean
boosters:
type: array
items:
oneOf:
- $ref: '#/components/schemas/ActiveBooster'
- $ref: '#/components/schemas/QueuedBooster'
boosterState:
type: object
properties:
decrementing:
type: boolean
examples:
GetBoosters200Example:
summary: Default getBoosters 200 response
x-microcks-default: true
value:
success: true
boosters:
- example
boosterState:
decrementing: true
'403':
$ref: '#/components/responses/InvalidKey'
'429':
$ref: '#/components/responses/RateLimited'
operationId: getBoosters
x-microcks-operation:
delay: 0
dispatcher: FALLBACK
description: Active Network Boosters
/v2/counts:
get:
summary: Hypixel Current Player Counts
tags:
- Other
security:
- ApiKey: []
responses:
'200':
description: A successful response
content:
application/json:
schema:
type: object
properties:
success:
type: boolean
playerCount:
type: integer
games:
type: object
example:
GAME_TYPE:
players: 2
modes:
mode_1: 1
mode_2: 1
examples:
GetCounts200Example:
summary: Default getCounts 200 response
x-microcks-default: true
value:
success: true
playerCount: 42
games:
GAME_TYPE:
players: 2
modes:
mode_1: 1
mode_2: 1
'403':
$ref: '#/components/responses/InvalidKey'
'429':
$ref: '#/components/responses/RateLimited'
operationId: getCounts
x-microcks-operation:
delay: 0
dispatcher: FALLBACK
description: Current Player Counts
/v2/leaderboards:
get:
summary: Hypixel Current Leaderboards
tags:
- Other
security:
- ApiKey: []
responses:
'200':
description: A successful response
content:
application/json:
schema:
type: object
properties:
success:
type: boolean
leaderboards:
type: object
examples:
GetLeaderboards200Example:
summary: Default getLeaderboards 200 response
x-microcks-default: true
value:
success: true
leaderboards: {}
'403':
$ref: '#/components/responses/InvalidKey'
'429':
$ref: '#/components/responses/RateLimited'
'503':
$ref: '#/components/responses/NotPopulated'
operationId: getLeaderboards
x-microcks-operation:
delay: 0
dispatcher: FALLBACK
description: Current Leaderboards
/v2/punishmentstats:
get:
tags:
- Other
summary: Hypixel Punishment Statistics
security:
- ApiKey: []
responses:
'200':
description: A successful response
content:
application/json:
schema:
type: object
properties:
success:
type: boolean
watchdog_lastMinute:
type: integer
staff_rollingDaily:
type: integer
watchdog_total:
type: integer
watchdog_rollingDaily:
type: integer
staff_total:
type: integer
examples:
GetPunishmentstats200Example:
summary: Default getPunishmentstats 200 response
x-microcks-default: true
value:
success: true
watchdog_lastMinute: 42
staff_rollingDaily: 42
watchdog_total: 42
watchdog_rollingDaily: 42
staff_total: 42
'403':
$ref: '#/components/responses/InvalidKey'
'429':
$ref: '#/components/responses/RateLimited'
'503':
$ref: '#/components/responses/NotPopulated'
operationId: getPunishmentstats
x-microcks-operation:
delay: 0
dispatcher: FALLBACK
description: Punishment Statistics
components:
responses:
InvalidKey:
description: Access is forbidden, usually due to an invalid API key being used.
content:
application/json:
schema:
type: object
properties:
success:
type: boolean
example: false
cause:
type: string
example: Invalid API key
RateLimited:
description: A request limit has been reached, usually this is due to the limit on the key being reached but can also be triggered by a global throttle.
content:
application/json:
schema:
type: object
properties:
success:
type: boolean
example: false
cause:
type: string
example: Key throttle
throttle:
type: boolean
example: true
global:
type: boolean
description: When this boolean exists and is true, the throttle occurring is a global throttle applied to all users
example: true
NotPopulated:
description: The data is not yet populated and should be available shortly
content:
application/json:
schema:
type: object
properties:
success:
type: boolean
example: false
cause:
type: string
example: Leaderboard data has not yet been populated
schemas:
QueuedBooster:
allOf:
- $ref: '#/components/schemas/Booster'
- type: object
properties:
stacked:
type: boolean
nullable: true
ActiveBooster:
allOf:
- $ref: '#/components/schemas/Booster'
- type: object
properties:
stacked:
type: array
nullable: true
items:
type: string
description: UUID of the player in a dashed format
format: uuid
example: ad8fefaa-8351-454b-b739-a4eaa872173f
Booster:
properties:
_id:
type: string
format: objectid
example: 5fcbf9d9d295e80a766f3b14
purchaserUuid:
type: string
format: uuid
example: ad8fefaa8351454bb739a4eaa872173f
amount:
type: number
example: 1.0
originalLength:
type: integer
example: 42
length:
type: integer
example: 42
gameType:
type: integer
example: 42
dateActivated:
type: integer
format: int64
example: 1748544600000
securitySchemes:
ApiKey:
type: apiKey
in: header
name: API-Key
description: Obtained via the [Hypixel Developer Dashboard](https://developer.hypixel.net) when creating an application. You can also request higher limits for production applications in this dashboard.