Godot GDScript API

GDScript is Godot's first-class scripting language, a high-level dynamically typed (and gradually statically typed) language with Python-like syntax and tight integration with the engine, the editor, and the scene tree. The same engine class API documented at docs.godotengine.org is exposed to GDScript callers and runs inside the engine rather than as a REST surface.

API entry from apis.yml

apis.yml Raw ↑
aid: godot:godot-gdscript-api
name: Godot GDScript API
description: GDScript is Godot's first-class scripting language, a high-level dynamically typed (and gradually
  statically typed) language with Python-like syntax and tight integration with the engine, the editor,
  and the scene tree. The same engine class API documented at docs.godotengine.org is exposed to GDScript
  callers and runs inside the engine rather than as a REST surface.
image: https://kinlane-images.s3.amazonaws.com/shared/apis-json/apis-json-logo.jpg
humanURL: https://docs.godotengine.org/en/stable/tutorials/scripting/gdscript/gdscript_basics.html
baseURL: https://docs.godotengine.org
tags:
- GDScript
- Language
- Scripting
properties:
- type: Documentation
  url: https://docs.godotengine.org/en/stable/tutorials/scripting/gdscript/gdscript_basics.html
- type: ClassReference
  url: https://docs.godotengine.org/en/stable/classes/