Photon Room Lifecycle WebHooks
The one genuine, documented HTTP REST-shaped surface in the Photon stack - but it runs in reverse. Photon's Game Server issues outbound HTTP POST requests (PathCreate, PathBeforeJoin, PathJoin, PathLeave, PathEvent, PathGameProperties, PathClose) to a developer-hosted BaseUrl configured in the Photon Dashboard, and expects a JSON response shaped like ResultCode = 0. The developer implements the server; Photon is the HTTP client.