Amazon GameLift Game Operations
Unified workflow capability for game developers and operations teams managing Amazon GameLift resources. Combines fleet management, game session lifecycle, player matchmaking, and scaling operations into a single workflow-oriented interface for multiplayer game infrastructure.
What You Can Do
MCP Tools
list-fleets
List all Amazon GameLift game server fleets with their status and configuration
create-fleet
Create a new game server fleet with specified configuration
describe-fleet-attributes
Get detailed attributes and configuration of a game server fleet
describe-fleet-capacity
Get current capacity settings and utilization for a fleet
update-fleet-capacity
Manually adjust fleet capacity settings
create-game-session
Start a new game session on a specific fleet
search-game-sessions
Search for active game sessions with available player slots
describe-game-sessions
Get metadata on specific game sessions
start-game-session-placement
Request optimal placement for a new game session across available fleets
create-player-session
Reserve a player slot in an existing game session
start-matchmaking
Submit a matchmaking request to find other players and start a game
describe-matchmaking
Get the status of a matchmaking request
put-scaling-policy
Create or update a fleet auto-scaling policy
describe-scaling-policies
Get current auto-scaling policies for a fleet
list-builds
List all game server builds uploaded to GameLift
create-build
Create a new game server build resource
list-aliases
List all fleet aliases defined in the region
create-alias
Create a fleet alias for traffic routing and fleet transitions
describe-fleet-utilization
Get active server process, game session, and player statistics for a fleet
describe-fleet-events
View logged events for a fleet during a specified time period