Amazon GameLift #X Amz Target=GameLift.AcceptMatch API

The #X Amz Target=GameLift.AcceptMatch API from Amazon GameLift — 1 operation(s) for #x amz target=gamelift.acceptmatch.

Operations 1

POST /#X-Amz-Target=GameLift.AcceptMatch Amazon GameLift Accept Match #

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OpenAPI Specification

amazon-gamelift-x-amz-target-gamelift-acceptmatch-api-openapi.yml Raw ↑
openapi: 3.2.0
info:
  version: 1.0.0
  x-release: v4
  title: 'Amazon GameLift #X Amz Target=GameLift.AcceptMatch #X Amz Target=GameLift.AcceptMatch #X Amz Target=GameLift.AcceptMatch #X Amz Target=GameLift.AcceptMatch #X Amz Target=GameLift.AcceptMatch API'
  description: <p>Amazon GameLift provides solutions for hosting session-based multiplayer game servers in the cloud, including tools for deploying, operating, and scaling game servers. Built on Amazon Web Services global computing infrastructure, GameLift helps you deliver high-performance, high-reliability, low-cost game servers while dynamically scaling your resource usage to meet player demand. </p> <p> <b>About Amazon GameLift solutions</b> </p> <p>Get more information on these Amazon GameLift solutions in the <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/">Amazon GameLift Developer Guide</a>.</p> <ul> <li> <p>Amazon GameLift managed hosting -- Amazon GameLift offers a fully managed service to set up and maintain computing machines for hosting, manage game session and player session life cycle, and handle security, storage, and performance tracking. You can use automatic scaling tools to balance player demand and hosting costs, configure your game session management to minimize player latency, and add FlexMatch for matchmaking.</p> </li> <li> <p>Managed hosting with Realtime Servers -- With Amazon GameLift Realtime Servers, you can quickly configure and set up ready-to-go game servers for your game. Realtime Servers provides a game server framework with core Amazon GameLift infrastructure already built in. Then use the full range of Amazon GameLift managed hosting features, including FlexMatch, for your game.</p> </li> <li> <p>Amazon GameLift FleetIQ -- Use Amazon GameLift FleetIQ as a standalone service while hosting your games using EC2 instances and Auto Scaling groups. Amazon GameLift FleetIQ provides optimizations for game hosting, including boosting the viability of low-cost Spot Instances gaming. For a complete solution, pair the Amazon GameLift FleetIQ and FlexMatch standalone services.</p> </li> <li> <p>Amazon GameLift FlexMatch -- Add matchmaking to your game hosting solution. FlexMatch is a customizable matchmaking service for multiplayer games. Use FlexMatch as integrated with Amazon GameLift managed hosting or incorporate FlexMatch as a standalone service into your own hosting solution.</p> </li> </ul> <p> <b>About this API Reference</b> </p> <p>This reference guide describes the low-level service API for Amazon GameLift. With each topic in this guide, you can find links to language-specific SDK guides and the Amazon Web Services CLI reference. Useful links:</p> <ul> <li> <p> <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html">Amazon GameLift API operations listed by tasks</a> </p> </li> <li> <p> <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-components.html"> Amazon GameLift tools and resources</a> </p> </li> </ul>
  x-logo:
    url: https://api.apis.guru/v2/cache/logo/https_twitter.com_awscloud_profile_image.png
    backgroundColor: '#FFFFFF'
  termsOfService: https://aws.amazon.com/service-terms/
  contact:
    name: Mike Ralphson
    email: mike.ralphson@gmail.com
    url: https://github.com/mermade/aws2openapi
    x-twitter: PermittedSoc
  license:
    name: Apache 2.0 License
    url: http://www.apache.org/licenses/
  x-providerName: amazonaws.com
  x-serviceName: gamelift
  x-origin:
  - contentType: application/json
    url: https://raw.githubusercontent.com/aws/aws-sdk-js/master/apis/gamelift-2015-10-01.normal.json
    converter:
      url: https://github.com/mermade/aws2openapi
    x-apisguru-driver: external
  x-apiClientRegistration:
    url: https://portal.aws.amazon.com/gp/aws/developer/registration/index.html?nc2=h_ct
  x-apisguru-categories:
  - cloud
  x-preferred: true
servers:
- url: http://gamelift.{region}.amazonaws.com
  variables:
    region:
      description: The AWS region
      enum:
      - us-east-1
      - us-east-2
      - us-west-1
      - us-west-2
      - us-gov-west-1
      - us-gov-east-1
      - ca-central-1
      - eu-north-1
      - eu-west-1
      - eu-west-2
      - eu-west-3
      - eu-central-1
      - eu-south-1
      - af-south-1
      - ap-northeast-1
      - ap-northeast-2
      - ap-northeast-3
      - ap-southeast-1
      - ap-southeast-2
      - ap-east-1
      - ap-south-1
      - sa-east-1
      - me-south-1
      default: us-east-1
  description: The Amazon GameLift multi-region endpoint
- url: https://gamelift.{region}.amazonaws.com
  variables:
    region:
      description: The AWS region
      enum:
      - us-east-1
      - us-east-2
      - us-west-1
      - us-west-2
      - us-gov-west-1
      - us-gov-east-1
      - ca-central-1
      - eu-north-1
      - eu-west-1
      - eu-west-2
      - eu-west-3
      - eu-central-1
      - eu-south-1
      - af-south-1
      - ap-northeast-1
      - ap-northeast-2
      - ap-northeast-3
      - ap-southeast-1
      - ap-southeast-2
      - ap-east-1
      - ap-south-1
      - sa-east-1
      - me-south-1
      default: us-east-1
  description: The Amazon GameLift multi-region endpoint
- url: http://gamelift.{region}.amazonaws.com.cn
  variables:
    region:
      description: The AWS region
      enum:
      - cn-north-1
      - cn-northwest-1
      default: cn-north-1
  description: The Amazon GameLift endpoint for China (Beijing) and China (Ningxia)
- url: https://gamelift.{region}.amazonaws.com.cn
  variables:
    region:
      description: The AWS region
      enum:
      - cn-north-1
      - cn-northwest-1
      default: cn-north-1
  description: The Amazon GameLift endpoint for China (Beijing) and China (Ningxia)
security:
- hmac: []
tags:
- name: '#X Amz Target=GameLift.AcceptMatch'
paths:
  /#X-Amz-Target=GameLift.AcceptMatch:
    parameters:
    - $ref: '#/components/parameters/X-Amz-Content-Sha256'
    - $ref: '#/components/parameters/X-Amz-Date'
    - $ref: '#/components/parameters/X-Amz-Algorithm'
    - $ref: '#/components/parameters/X-Amz-Credential'
    - $ref: '#/components/parameters/X-Amz-Security-Token'
    - $ref: '#/components/parameters/X-Amz-Signature'
    - $ref: '#/components/parameters/X-Amz-SignedHeaders'
    post:
      operationId: AcceptMatch
      description: '<p>Registers a player''s acceptance or rejection of a proposed FlexMatch match. A matchmaking configuration may require player acceptance; if so, then matches built with that configuration cannot be completed unless all players accept the proposed match within a specified time limit. </p> <p>When FlexMatch builds a match, all the matchmaking tickets involved in the proposed match are placed into status <code>REQUIRES_ACCEPTANCE</code>. This is a trigger for your game to get acceptance from all players in the ticket. Acceptances are only valid for tickets when they are in this status; all other acceptances result in an error.</p> <p>To register acceptance, specify the ticket ID, a response, and one or more players. Once all players have registered acceptance, the matchmaking tickets advance to status <code>PLACING</code>, where a new game session is created for the match. </p> <p>If any player rejects the match, or if acceptances are not received before a specified timeout, the proposed match is dropped. The matchmaking tickets are then handled in one of two ways: For tickets where one or more players rejected the match or failed to respond, the ticket status is set to <code>CANCELLED</code>, and processing is terminated. For tickets where players have accepted or not yet responded, the ticket status is returned to <code>SEARCHING</code> to find a new match. A new matchmaking request for these players can be submitted as needed. </p> <p> <b>Learn more</b> </p> <p> <a href="https://docs.aws.amazon.com/gamelift/latest/flexmatchguide/match-client.html"> Add FlexMatch to a game client</a> </p> <p> <a href="https://docs.aws.amazon.com/gamelift/latest/flexmatchguide/match-events.html"> FlexMatch events</a> (reference)</p>'
      responses:
        '200':
          description: Success
          content:
            application/json:
              schema:
                $ref: '#/components/schemas/AcceptMatchOutput'
              examples:
                AcceptMatch200Example:
                  summary: Default AcceptMatch 200 response
                  x-microcks-default: true
                  value: {}
        '480':
          description: InvalidRequestException
          content:
            application/json:
              schema:
                $ref: '#/components/schemas/InvalidRequestException'
              examples:
                AcceptMatch480Example:
                  summary: Default AcceptMatch 480 response
                  x-microcks-default: true
                  value: example-value
        '481':
          description: NotFoundException
          content:
            application/json:
              schema:
                $ref: '#/components/schemas/NotFoundException'
              examples:
                AcceptMatch481Example:
                  summary: Default AcceptMatch 481 response
                  x-microcks-default: true
                  value: example-value
        '482':
          description: InternalServiceException
          content:
            application/json:
              schema:
                $ref: '#/components/schemas/InternalServiceException'
              examples:
                AcceptMatch482Example:
                  summary: Default AcceptMatch 482 response
                  x-microcks-default: true
                  value: example-value
        '483':
          description: UnsupportedRegionException
          content:
            application/json:
              schema:
                $ref: '#/components/schemas/UnsupportedRegionException'
              examples:
                AcceptMatch483Example:
                  summary: Default AcceptMatch 483 response
                  x-microcks-default: true
                  value: example-value
      requestBody:
        required: true
        content:
          application/json:
            schema:
              $ref: '#/components/schemas/AcceptMatchInput'
      parameters:
      - name: X-Amz-Target
        in: header
        required: true
        schema:
          type: string
          enum:
          - GameLift.AcceptMatch
      summary: Amazon GameLift Accept Match
      x-microcks-operation:
        delay: 0
        dispatcher: FALLBACK
      tags:
      - '#X Amz Target=GameLift.AcceptMatch'
components:
  schemas:
    NotFoundException: {}
    InvalidRequestException: {}
    MatchmakingIdStringModel:
      type: string
      pattern: '[a-zA-Z0-9-\.]*'
      maxLength: 128
    NonZeroAndMaxString:
      type: string
      minLength: 1
      maxLength: 1024
    InternalServiceException: {}
    StringList:
      type: array
      items:
        $ref: '#/components/schemas/NonZeroAndMaxString'
    AcceptMatchInput:
      type: object
      required:
      - TicketId
      - PlayerIds
      - AcceptanceType
      title: AcceptMatchInput
      properties:
        TicketId:
          allOf:
          - $ref: '#/components/schemas/MatchmakingIdStringModel'
          - description: A unique identifier for a matchmaking ticket. The ticket must be in status <code>REQUIRES_ACCEPTANCE</code>; otherwise this request will fail.
        PlayerIds:
          allOf:
          - $ref: '#/components/schemas/StringList'
          - description: A unique identifier for a player delivering the response. This parameter can include one or multiple player IDs.
        AcceptanceType:
          allOf:
          - $ref: '#/components/schemas/AcceptanceType'
          - description: Player response to the proposed match.
    UnsupportedRegionException: {}
    AcceptMatchOutput:
      type: object
      properties: {}
    AcceptanceType:
      type: string
      enum:
      - ACCEPT
      - REJECT
  parameters:
    X-Amz-Security-Token:
      name: X-Amz-Security-Token
      in: header
      schema:
        type: string
      required: false
    X-Amz-Algorithm:
      name: X-Amz-Algorithm
      in: header
      schema:
        type: string
      required: false
    X-Amz-Date:
      name: X-Amz-Date
      in: header
      schema:
        type: string
      required: false
    X-Amz-SignedHeaders:
      name: X-Amz-SignedHeaders
      in: header
      schema:
        type: string
      required: false
    X-Amz-Content-Sha256:
      name: X-Amz-Content-Sha256
      in: header
      schema:
        type: string
      required: false
    X-Amz-Signature:
      name: X-Amz-Signature
      in: header
      schema:
        type: string
      required: false
    X-Amz-Credential:
      name: X-Amz-Credential
      in: header
      schema:
        type: string
      required: false
  securitySchemes:
    hmac:
      type: apiKey
      name: Authorization
      in: header
      description: Amazon Signature authorization v4
      x-amazon-apigateway-authtype: awsSigv4
externalDocs:
  description: Amazon Web Services documentation
  url: https://docs.aws.amazon.com/gamelift/
x-hasEquivalentPaths: true