# videogame.ai

**Canonical:** https://apis.io/providers/videogameai/  
**Website:** https://videogame.ai  
**APIs profiled:** 0

videogame.ai is an AI-native game development studio that uses fleets of autonomous AI coding agents to build, ship, and operate video games. The company offers full-service game development delivered in days at the cost of a single full-time employee, along with automated live-ops pipelines, a multiplayer engine optimized for AI coding agents, an AI-native asset and media management system, and autonomous generation of ads and creative from game builds. Featured titles include Zero Hour, a narrative game set on a frozen planet, and Imperfect World, an RPG built around time-loop mechanics. Backed by a16z (SR02) and Konvoy. Surfaced as an a16z portfolio company and profiled in the API Evangelist network; the studio publishes a marketing site and contact channel but no public developer API, SDK, or documentation at this time.

## Kin Score — 10.2 / 100 (minimal)

Scored 2026-08-20 under rubric 0.12.0. Trend: flat (+0.0 from 10.2).

| Facet | Score |
|---|---|
| Discoverability | 50.0 |
| Contract Quality | 0.0 |
| Governance | 0.0 |
| Contract Governance | 0.0 |
| Operational Transparency | 0.0 |
| Developer Ergonomics | 4.8 |
| Commercial Clarity | 21.1 |
| Access Clarity | 21.1 |

## Agent readiness — 0.0 (human-only)

| Dimension | Value |
|---|---|
| Spec Presence | no |
| Agentic Access | no |
| Reversibility Documented | no |
| MCP Server | no |
| Auth Clarity | no |
| Idempotency | no |
| Error Semantics | no |
| OpenAPI Examples | no |
| Rate Limit Signal | no |
| Event Surface Described | no |
| Agent Skills | no |
| Well Known Catalog | no |
| Consent Identity | no |
| Agent Card | no |
| Dry Run Mode | no |

## Access

Unknown — onboarding: unknown, pricing: unknown, trial: no (confidence: low).

## Security (1)

- **Videogameai Domain Security** — TLSv1.3 · HSTS

## Tags

Company, Gaming, Video Games, Game Development, Artificial Intelligence, AI Agents, LiveOps, Multiplayer

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Profiled by [API Evangelist](https://apievangelist.com) and published on [APIs.io](https://apis.io/providers/videogameai/). Scores are computed from the provider's own public artifacts under a published rubric.
