# Unity

**Canonical:** https://apis.io/providers/unity-com/  
**Website:** https://unity.com  
**APIs profiled:** 19

Unity is a real-time 3D content creation platform — the Unity engine powers cross-platform games, simulations, XR experiences, and digital twins, while Unity Gaming Services (UGS) and Unity Cloud provide a production backend for live games and 3D pipelines. UGS exposes a coherent set of 30+ REST APIs at services.api.unity.com covering authentication, cloud save, cloud code, economy, leaderboards, remote config, relay, lobby, matchmaker, game-server hosting (Multiplay), voice/text chat (Vivox), friends, analytics, triggers, scheduler, content delivery, monetization/LevelPlay, asset management, and organization administration. Unity also ships open-source frameworks including ML-Agents, Netcode for GameObjects, and the Input System, and hosts the canonical Unity C# reference source on GitHub.

## Kin Score — 45.0 / 100 (developing)

Scored 2026-08-25 under rubric 0.14.0. Trend: flat (+0.0 from 45.0).

| Facet | Score |
|---|---|
| Discoverability | 64.8 |
| Contract Quality | 21.3 |
| Governance | 0.0 |
| Contract Governance | 0.0 |
| Operational Transparency | 36.8 |
| Developer Ergonomics | 50.0 |
| Commercial Clarity | 92.1 |
| Access Clarity | 92.1 |

## Agent readiness — 3.8 (human-only)

| Dimension | Value |
|---|---|
| Spec Presence | no |
| Agentic Access | no |
| Reversibility Documented | no |
| MCP Server | no |
| Auth Clarity | no |
| Idempotency | no |
| Error Semantics | no |
| OpenAPI Examples | documented |
| Rate Limit Signal | documented |
| Event Surface Described | no |
| Agent Skills | no |
| Well Known Catalog | no |
| Consent Identity | no |
| Agent Card | no |
| Dry Run Mode | no |
| Delegated Identity | no |
| Protected Resource Metadata | no |
| Dynamic Client Registration | no |
| Agentic Commerce | no |

## Access

Paid — onboarding: unknown, pricing: paid, trial: no (confidence: medium).

## APIs (19)

- **Unity Authentication API** — Player Authentication for Unity Gaming Services. Anonymous, social (Apple/Google/Facebook/Steam/Oculus/PlayStation/Xbox/Nintendo), username/password, and custom-ID sign-in flows...
- **Unity Cloud Save API** — Per-player and per-game-session key/value data persistence with versioning, conflict resolution, and server-authoritative write protection. Includes a Player Data API for player...
- **Unity Cloud Code API** — Server-authoritative JavaScript scripts and C# modules executed in Unity's managed runtime. Bill is per-compute-second ($0.072/compute-hour). Cloud Code exposes both a runtime i...
- **Unity Economy API** — Server-authoritative virtual economy primitives — currencies, inventory items, virtual purchases, and real-money purchases — with player balances, inventories, and transaction h...
- **Unity Leaderboards API** — Server-authoritative ranked leaderboards with bucketed, partitioned, and tiered scoring strategies. Supports score reset schedules, paginated rankings around a player, and bulk ...
- **Unity Remote Config API** — Dynamic configuration delivery — feature flags, balance values, game settings — segmented by audiences and overridden by campaigns. Configs are versioned and can be staged acros...
- **Unity Relay API** — NAT-traversal relay service that allows peer-to-peer multiplayer sessions without exposing player IPs. Allocates host/join codes, encrypted DTLS connections, and short-lived rel...
- **Unity Lobby API** — Player-meeting service for creating, listing, joining, and managing lobbies with custom metadata, host migration, and integration with Relay or Multiplay. Supports private codes...
- **Unity Matchmaker API** — Rule-based matchmaker that places players into game sessions using skill, latency, party, and custom attributes. Integrates with Multiplay or Relay-backed sessions and exposes A...
- **Unity Multiplay (Game Server Hosting) API** — Global dedicated game-server hosting (Multiplay). APIs cover fleets, builds, build configurations, machines, allocations, and queues. Note Unity ended direct operations of Multi...
- **Unity Vivox Voice and Text Chat API** — Vivox in-game voice and text chat with moderation, channel management, and recordings. The Moderation REST API handles user bans, channel mutes, transcript retrieval, and compli...
- **Unity Friends API** — Player social graph — friends, blocks, invitations, and presence — with cross-platform identifiers. Integrates with Player Names and Authentication for display and identity reso...
- **Unity Analytics API** — Game telemetry and live-ops analytics. Client API ingests standard and custom events; reporting surfaces funnels, retention, monetization, and segmentation. Compatible with GDPR...
- **Unity Triggers API** — Event-driven automation that fires Cloud Code in response to other UGS service events (Cloud Save writes, Economy purchases, Authentication signups, etc.). The Admin API manages...
- **Unity Scheduler API** — Scheduled execution of Cloud Code scripts/modules. Manage one-shot and recurring jobs with timezone awareness, retries, and execution history.
- **Unity Content Delivery API** — Versioned asset/bundle distribution. Admin (management) API for buckets, badges, releases, and entries; client API resolves the active release for a player environment and serve...
- **Unity Monetize and Ads API** — Programmatic management of Unity's ad-monetization surface (formerly ironSource / LevelPlay). Includes Monetize (publisher placements, mediation), Advertise (user-acquisition ca...
- **Unity Asset Manager API** — Unity Cloud Asset Manager — a digital asset management API for 3D, image, audio, and animation assets used across game and Unity Industry workflows. Supports collections, versio...
- **Unity Admin and Identity (SCIM, Access, Core) API** — Administrative control plane for Unity organizations, projects, environments, and resource policies. Includes SCIM 2.0 for SSO/identity provisioning, Access for IAM policies, Un...

## Security (3)

- **Unity Com Domain Security** — TLSv1.3 · HSTS · DMARC
- **Unity Com Vulnerability Disclosure** — Bugcrowd
- **Unity Com Trust Center** — SOC 2, ISO 27001, ISO 27017, ISO 27018, PCI DSS, HIPAA, FedRAMP, GDPR, CSA STAR

## Plans (1)

- **Unity Plans Pricing**

## Tags

Real-Time 3D, Game Engine, Gaming, Multiplayer, Cloud, Live Operations, Digital Twins, XR, ML-Agents, Asset Pipeline

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Profiled by [API Evangelist](https://apievangelist.com) and published on [APIs.io](https://apis.io/providers/unity-com/). Scores are computed from the provider's own public artifacts under a published rubric.
