# Rec Room

**Canonical:** https://apis.io/providers/rec-room/  
**Website:** https://rec.net  
**APIs profiled:** 0

Rec Room is a cross-platform social gaming and user-generated-content platform where players hang out, play, and build their own rooms and games using in-app creation tools (Rec Room Studio and the visual Circuits scripting system). It runs on PC, PlayStation, Xbox, Meta Quest VR, iOS, and Android with a shared avatar and economy. Founded in 2016 (originally as Against Gravity) and headquartered in Seattle, the company is backed by Index Ventures among other investors. Rec Room publishes a consumer platform at rec.net; no official public developer API or documented developer program was found during enrichment (the site is served behind Cloudflare and an internal api.rec.net host exists but is undocumented/unofficial).

## Kin Score — 5.0 / 100 (minimal)

Scored 2026-08-20 under rubric 0.12.0. Trend: flat (+0.0 from 5.0).

| Facet | Score |
|---|---|
| Discoverability | 50.0 |
| Contract Quality | 0.0 |
| Governance | 0.0 |
| Contract Governance | 0.0 |
| Operational Transparency | 0.0 |
| Developer Ergonomics | 0.0 |
| Commercial Clarity | 0.0 |
| Access Clarity | 0.0 |

## Agent readiness — 0.0 (human-only)

| Dimension | Value |
|---|---|
| Spec Presence | no |
| Agentic Access | no |
| Reversibility Documented | no |
| MCP Server | no |
| Auth Clarity | no |
| Idempotency | no |
| Error Semantics | no |
| OpenAPI Examples | no |
| Rate Limit Signal | no |
| Event Surface Described | no |
| Agent Skills | no |
| Well Known Catalog | no |
| Consent Identity | no |
| Agent Card | no |
| Dry Run Mode | no |

## Access

Unknown — onboarding: unknown, pricing: unknown, trial: no (confidence: low).

## Security (1)

- **Rec Room Domain Security** — TLSv1.3 · DNSSEC · DMARC

## Tags

Company, Entertainment, Gaming, Virtual Reality, Social Platform, User Generated Content, Metaverse

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Profiled by [API Evangelist](https://apievangelist.com) and published on [APIs.io](https://apis.io/providers/rec-room/). Scores are computed from the provider's own public artifacts under a published rubric.
