# Godot Engine

**Canonical:** https://apis.io/providers/godot/  
**Website:** https://godotengine.org  
**APIs profiled:** 5

Godot Engine is a free and open-source community-driven 2D and 3D game engine released under the MIT License and stewarded by the Godot Foundation. Godot ships an integrated editor plus a deep scripting and extension surface across three primary languages: GDScript (Godot's own typed scripting language), C# (via .NET 8 / Mono in the .NET build), and C++ (via GDExtension, the modern successor to GDNative, which lets native shared libraries register their own classes against the same API the built-in classes use). The engine API is documented per-class at docs.godotengine.org. In addition, the Godot Asset Library at godotengine.org/asset-library/api exposes a public REST API used by the in-editor AssetLib browser to list, search, fetch, and download community plugins, templates, tools, and demos. The Godot project source lives at github.com/godotengine/godot.

## Kin Score — 28.7 / 100 (thin)

Scored 2026-08-21 under rubric 0.12.0. Trend: flat (+0.0 from 28.7).

| Facet | Score |
|---|---|
| Discoverability | 81.5 |
| Contract Quality | 0.0 |
| Governance | 0.0 |
| Contract Governance | 0.0 |
| Operational Transparency | 42.1 |
| Developer Ergonomics | 35.7 |
| Commercial Clarity | 39.5 |
| Access Clarity | 39.5 |

## Agent readiness — 3.0 (human-only)

| Dimension | Value |
|---|---|
| Spec Presence | no |
| Agentic Access | no |
| Reversibility Documented | no |
| MCP Server | no |
| Auth Clarity | no |
| Idempotency | no |
| Error Semantics | no |
| OpenAPI Examples | no |
| Rate Limit Signal | documented |
| Event Surface Described | no |
| Agent Skills | no |
| Well Known Catalog | no |
| Consent Identity | no |
| Agent Card | no |
| Dry Run Mode | no |

## Access

Free — onboarding: unknown, pricing: free, trial: no (confidence: medium).

## APIs (5)

- **Godot GDScript API** — GDScript is Godot's first-class scripting language, a high-level dynamically typed (and gradually statically typed) language with Python-like syntax and tight integration with t...
- **Godot C# / .NET Bindings** — Godot's .NET build ships C# bindings over the engine API, letting developers write game logic and editor tooling in C# against the same class library that GDScript and C++ see. ...
- **Godot GDExtension (C++ Bindings)** — GDExtension is Godot 4's mechanism for binding native C++ (or any language with a C ABI) into the engine without recompiling Godot itself. GDExtension libraries register their o...
- **Godot Editor Plugin API** — Godot's editor can be extended in-place with EditorPlugin scripts that add docks, inspector plugins, import plugins, export plugins, gizmos, and custom tool windows. Editor plug...
- **Godot Asset Library API** — The Godot Asset Library REST API powers the community asset browser inside the Godot editor (AssetLib tab) and the website at godotengine.org/asset-library. It exposes endpoints...

## Security (2)

- **Godot Domain Security** — TLSv1.3 · DMARC
- **Godot Vulnerability Disclosure** — security.txt · contact published

## Plans (1)

- **Godot Plans Pricing**

## Tags

2D, 3D, C#, C++, Game Development, Game Engine, GDExtension, GDScript, Godot, Open-Source, Plugin, SDK

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Profiled by [API Evangelist](https://apievangelist.com) and published on [APIs.io](https://apis.io/providers/godot/). Scores are computed from the provider's own public artifacts under a published rubric.
