Microsoft Windows 10 Pipeline API

The Pipeline API from Microsoft Windows 10 — 1 operation(s) for pipeline.

Operations 1

POST /directx/pipeline-states Microsoft Windows 10 Create a graphics pipeline state #

Documentation

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Documentation
https://learn.microsoft.com/en-us/uwp/api/
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GettingStarted
https://learn.microsoft.com/en-us/windows/uwp/get-started/
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Documentation
https://learn.microsoft.com/en-us/windows/win32/apiindex/windows-api-list
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GettingStarted
https://learn.microsoft.com/en-us/windows/win32/desktop-programming
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Documentation
https://learn.microsoft.com/en-us/windows/uwp/design/shell/tiles-and-notifications/adaptive-interactive-toasts
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Documentation
https://learn.microsoft.com/en-us/windows/ai/windows-ml/api-reference
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GettingStarted
https://learn.microsoft.com/en-us/windows/ai/windows-ml/get-started
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Documentation
https://learn.microsoft.com/en-us/uwp/api/windows.storage
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GettingStarted
https://learn.microsoft.com/en-us/windows/uwp/files/
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Documentation
https://learn.microsoft.com/en-us/cortana/voice-commands/vcd
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Documentation
https://learn.microsoft.com/en-us/uwp/api/windows.ui.input.inking
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GettingStarted
https://learn.microsoft.com/en-us/windows/uwp/design/input/pen-and-stylus-interactions
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Documentation
https://learn.microsoft.com/en-us/windows/uwp/composition/visual-layer
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GettingStarted
https://learn.microsoft.com/en-us/windows/uwp/composition/using-the-visual-layer-with-xaml
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Documentation
https://learn.microsoft.com/en-us/windows/win32/directx
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GettingStarted
https://learn.microsoft.com/en-us/windows/win32/getting-started-with-directx-graphics
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Documentation
https://learn.microsoft.com/en-us/windows/apps/develop/audio-video-camera
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GettingStarted
https://learn.microsoft.com/en-us/windows/win32/medfound/audio-video-capture-in-media-foundation
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Documentation
https://learn.microsoft.com/en-us/windows/uwp/networking/which-networking-technology
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Documentation
https://learn.microsoft.com/en-us/windows/uwp/devices-sensors/bluetooth-dev-faq
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GettingStarted
https://learn.microsoft.com/en-us/windows/win32/bluetooth/bluetooth-programming-with-windows-sockets
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Documentation
https://learn.microsoft.com/en-us/uwp/api/windows.devices.geolocation
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Documentation
https://learn.microsoft.com/en-us/windows/win32/sensorsapi/introduction-to-the-sensor-and-location-platform-in-windows
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Documentation
https://learn.microsoft.com/en-us/windows/apps/develop/security/windows-hello
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GettingStarted
https://learn.microsoft.com/en-us/windows/apps/develop/security/windows-hello-auth-service
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Documentation
https://learn.microsoft.com/en-us/windows/apps/winui/winui2/
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GettingStarted
https://learn.microsoft.com/en-us/windows/apps/winui/winui2/getting-started
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Documentation
https://learn.microsoft.com/en-us/windows/apps/windows-app-sdk/applifecycle/background-tasks

Specifications

Other Resources

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Examples
https://github.com/Microsoft/Windows-universal-samples
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Reference
https://learn.microsoft.com/en-us/uwp/api/
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SDKs
https://developer.microsoft.com/en-us/windows/downloads/windows-10-sdk/
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Reference
https://learn.microsoft.com/en-us/windows/win32/api/
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Examples
https://github.com/microsoft/Windows-classic-samples
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Examples
https://github.com/WindowsNotifications/quickstart-sending-local-toast-win10
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Reference
https://learn.microsoft.com/en-us/uwp/api/windows.ui.notifications
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Tutorials
https://learn.microsoft.com/en-us/windows/ai/windows-ml/tutorials
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Examples
https://github.com/Microsoft/Windows-Machine-Learning
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Best Practices
https://learn.microsoft.com/en-us/windows/uwp/files/best-practices-for-writing-to-files
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Guidelines
https://learn.microsoft.com/en-us/cortana/voice-commands/voicecommand-design-guidelines
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Examples
https://github.com/Microsoft/Windows-universal-samples/tree/master/Samples/SimpleInk
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Reference
https://learn.microsoft.com/en-us/uwp/api/windows.ui.composition
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Examples
https://github.com/microsoft/Windows.UI.Composition-Win32-Samples
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Examples
https://github.com/microsoft/DirectX-Graphics-Samples
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Reference
https://microsoft.github.io/DirectX-Specs/
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Reference
https://learn.microsoft.com/en-us/uwp/api/windows.media.capture
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Reference
https://learn.microsoft.com/en-us/uwp/api/windows.networking.sockets
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Examples
https://learn.microsoft.com/en-us/samples/microsoft/windows-universal-samples/websocket/
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Reference
https://learn.microsoft.com/en-us/windows/win32/api/_bluetooth/
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Reference
https://learn.microsoft.com/en-us/windows/win32/locationapi/windows-location-api-portal
🔗
Examples
https://learn.microsoft.com/en-us/samples/microsoft/windows-universal-samples/geolocation/
🔗
Reference
https://learn.microsoft.com/en-us/uwp/api/windows.devices.sensors
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Reference
https://learn.microsoft.com/en-us/windows/security/identity-protection/hello-for-business/webauthn-apis
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Reference
https://learn.microsoft.com/en-us/windows/winui/api/microsoft.ui.xaml.controls
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Examples
https://github.com/microsoft/microsoft-ui-xaml
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Examples
https://learn.microsoft.com/en-us/samples/microsoft/windows-universal-samples/backgroundtask/

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OpenAPI Specification

microsoft-windows-10-pipeline-api-openapi.yml Raw ↑
openapi: 3.2.0
info:
  title: Microsoft Windows 10 Windows Background Tasks Accelerometer Pipeline API
  description: API for running code in the background when an application is suspended or not running. Based on the Windows.ApplicationModel.Background namespace, it supports time-triggered, system-triggered, and maintenance-triggered background tasks. Key classes include BackgroundTaskBuilder, BackgroundTaskRegistration, SystemTrigger, TimeTrigger, and BackgroundTaskCompletedEventArgs.
  version: 1.0.0
  contact:
    name: Microsoft Developer Support
    url: https://learn.microsoft.com/en-us/windows/apps/windows-app-sdk/applifecycle/background-tasks
  license:
    name: Microsoft Software License
    url: https://www.microsoft.com/en-us/legal/terms-of-use
servers:
- url: https://api.windows.com
  description: Windows Platform API
tags:
- name: Pipeline
paths:
  /directx/pipeline-states:
    post:
      operationId: createPipelineState
      summary: Microsoft Windows 10 Create a graphics pipeline state
      description: Creates a graphics pipeline state object (ID3D12PipelineState) that defines the complete rendering pipeline configuration including vertex shader, pixel shader, input layout, rasterizer state, blend state, depth stencil state, and render target formats.
      tags:
      - Pipeline
      requestBody:
        required: true
        content:
          application/json:
            schema:
              $ref: '#/components/schemas/CreatePipelineStateRequest'
      responses:
        '201':
          description: Pipeline state created
          content:
            application/json:
              schema:
                $ref: '#/components/schemas/PipelineState'
        '400':
          description: Invalid pipeline configuration
components:
  schemas:
    CreatePipelineStateRequest:
      type: object
      properties:
        vertexShader:
          type: string
          description: Compiled vertex shader bytecode reference
        pixelShader:
          type: string
          description: Compiled pixel shader bytecode reference
        inputLayout:
          type: array
          items:
            type: object
            properties:
              semanticName:
                type: string
              format:
                type: string
              inputSlot:
                type: integer
        primitiveTopology:
          type: string
          enum:
          - PointList
          - LineList
          - LineStrip
          - TriangleList
          - TriangleStrip
          default: TriangleList
        renderTargetCount:
          type: integer
          default: 1
        renderTargetFormats:
          type: array
          items:
            type: string
        depthStencilFormat:
          type: string
      required:
      - vertexShader
      - pixelShader
    PipelineState:
      type: object
      properties:
        id:
          type: string
        isValid:
          type: boolean
externalDocs:
  description: Background Tasks Documentation
  url: https://learn.microsoft.com/en-us/windows/apps/windows-app-sdk/applifecycle/background-tasks