# Godot GDExtension (C++ Bindings)

**Canonical:** https://apis.io/apis/godot/godot-gdextension/  
**Provider:** Godot Engine — https://apis.io/providers/godot/  
**Base URL:** https://docs.godotengine.org  
**Documentation:** https://docs.godotengine.org/en/stable/tutorials/scripting/gdextension/

Godot GDExtension (C++ Bindings) is one of 5 APIs that [Godot Engine](https://apis.io/providers/godot/) publishes on the [APIs.io](https://apis.io/) network. Tagged areas include C++, GDExtension, Native, and SDK. The published artifact set on APIs.io includes API documentation and a GitHub repository.

GDExtension is Godot 4's mechanism for binding native C++ (or any language with a C ABI) into the engine without recompiling Godot itself. GDExtension libraries register their own classes against the engine API and behave like first-class engine classes. The official godot-cpp binding repo provides the C++ API headers.

## Machine-readable artifacts (2)

- **Documentation** — https://docs.godotengine.org/en/stable/tutorials/scripting/gdextension/
- **GitHubRepository** — https://github.com/godotengine/godot-cpp

## Other Godot Engine APIs (4)

- [Godot GDScript API](https://apis.io/apis/godot/godot-gdscript-api/)
- [Godot C# / .NET Bindings](https://apis.io/apis/godot/godot-csharp-bindings/)
- [Godot Editor Plugin API](https://apis.io/apis/godot/godot-editor-plugin-api/)
- [Godot Asset Library API](https://apis.io/apis/godot/godot-asset-library-api/)

## Tags

C++, GDExtension, Native, SDK

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Profiled by [API Evangelist](https://apievangelist.com) and published on [APIs.io](https://apis.io/apis/godot/godot-gdextension/). The API's provider profile, Kin Score and agent-readiness rating are at https://apis.io/providers/godot/.
